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	<title>Remote Work Ukraine [Українське]3D Geometry Engineer (C++ / Mesh Processing), orthoeye.digital (віддалено) | Remote Work Ukraine</title>
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	<description>Віддалена робота для українців, нові вакансії щодня</description>
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	<title>3D Geometry Engineer (C++ / Mesh Processing), orthoeye.digital (віддалено) | Remote Work Ukraine</title>
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		<title>3D Geometry Engineer (C++ / Mesh Processing)</title>
		<link>https://remoteworkukraine.com/ua/remote-job/3d-geometry-engineer-c-mesh-processing-orthoeye-digital-09-29-2026/</link>
		<comments>https://remoteworkukraine.com/ua/remote-job/3d-geometry-engineer-c-mesh-processing-orthoeye-digital-09-29-2026/#respond</comments>
		<pubDate>Tue, 29 Sep 2026 17:02:28 +0000</pubDate>
		<dc:creator>orthoeye.digital</dc:creator>
		
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				<description><![CDATA[
			<p><b>Роботодавець</b>: orthoeye.digital</p>
						<p><b>Тип вакансії</b>: Повна зайнятість</p>
						<p><b>Розташування</b>: </p>
			<p>We are building a digital orthodontics platform with interactive browser-based...</p>
<p>The post <a href="https://remoteworkukraine.com/ua/remote-job/3d-geometry-engineer-c-mesh-processing-orthoeye-digital-09-29-2026/">3D Geometry Engineer (C++ / Mesh Processing)</a> appeared first on <a href="https://remoteworkukraine.com/ua">Remote Work Ukraine [Українське]</a>.</p>
]]></description>
			<content:encoded><![CDATA[
			<p><b>Роботодавець</b>: orthoeye.digital</p>
							<p><b>Тип вакансії</b>: Повна зайнятість</p>
						<p><b>Розташування</b>: </p>
			<p>We are building a digital orthodontics platform with interactive browser-based 3D tools.<br />This role is primarily focused on backend 3D geometry and mesh processing with modern C++, with backend and cloud integration as a secondary responsibility. You will build tools for processing complex 3D meshes and integrate them with services used by our web application.</p>
<p>You Are<br />Strong in modern C++17 or later.<br />Have commercial experience with computational geometry, mesh processing, CAD, medical 3D, 3D printing, or similar systems.<br />Understand triangle meshes, topology, normals, boundaries, non-manifold geometry, and numerical tolerances.<br />Have worked with mesh operations such as repair, remeshing, simplification, cutting, Boolean operations, offsets, or registration.<br />Have practical experience with at least one geometry-processing library or SDK.<br />Comfortable with linear algebra and spatial data structures such as BVH or k-d trees.<br />Experienced with CMake, Linux, Docker, profiling, and native dependency management.<br />Able to write tests for geometry code using fixtures, invariants, and tolerance checks.<br />Comfortable integrating native C++ code with backend services through a CLI, library, binding, or containerized worker.<br />Familiar with Git workflows, pull requests, and code review.</p>
<p>Will Be a Plus<br />Experience with Node.js, TypeScript, or Python.<br />Experience with C++ bindings such as pybind11 or nanobind.<br />Familiarity with Three.js, WebGL, or browser-based 3D viewers.<br />Experience with AWS or another cloud platform.<br />Experience with asynchronous processing and object storage.<br />Background in medtech, healthcare, scientific visualization, or 3D printing.<br />Familiarity with AI-assisted development tools such as Cursor, Claude Code, or Codex.</p>
<p>What We Expect from You<br />Own geometry features from implementation to production integration.<br />Make practical engineering decisions without unnecessary overengineering.<br />Define clear quality checks and tolerances for geometry operations.<br />Proactively identify performance, memory, and geometry-quality issues.<br />Be comfortable working in an evolving product with changing priorities.<br />Collaborate effectively with backend and frontend 3D engineers.<br />Review, test, and validate AI-generated code before delivery.</p>
<p>Responsibilities<br />Build and improve native C++ mesh-processing tools and libraries.<br />Implement and integrate geometry-processing algorithms.<br />Package geometry operations as reliable headless Linux workers.<br />Integrate native processing with backend services and cloud workflows.<br />Define clear inputs, outputs, and structured error reporting.<br />Optimize processing time, memory usage, and output mesh quality.<br />Write unit, integration, and regression tests for geometry operations.<br />Collaborate with Three.js developers on mesh formats, units, coordinate systems, and transforms.<br />Participate in technical design discussions and code reviews.<br />Use AI-assisted development tools responsibly and contribute to engineering best practices.</p>
<p>What We Offer<br />Work on an innovative product in the medical-tech and 3D geometry domain.<br />High ownership and direct impact on technical decisions.<br />Flexible working hours within the European time zone.<br />Fully remote, full-time, long-term cooperation.<br />A fast-moving environment where strong engineers can influence the product and architecture.<br />Company-paid premium AI development tools.<br />Professional development support, including courses and certifications.<br />20 paid business days of vacation.<br />5 paid sick-leave days.<br />Paid national holidays.</p>
<p>The post <a href="https://remoteworkukraine.com/ua/remote-job/3d-geometry-engineer-c-mesh-processing-orthoeye-digital-09-29-2026/">3D Geometry Engineer (C++ / Mesh Processing)</a> appeared first on <a href="https://remoteworkukraine.com/ua">Remote Work Ukraine [Українське]</a>.</p>
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