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	<title>Remote Work Ukraine [Українське]Game Designer, WowCube (віддалено) | Remote Work Ukraine</title>
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	<title>Game Designer, WowCube (віддалено) | Remote Work Ukraine</title>
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		<title>Game Designer</title>
		<link>https://remoteworkukraine.com/ua/remote-job/game-designer-wowcube-10-28-2026/</link>
		<comments>https://remoteworkukraine.com/ua/remote-job/game-designer-wowcube-10-28-2026/#respond</comments>
		<pubDate>Wed, 28 Oct 2026 16:25:04 +0000</pubDate>
		<dc:creator>WowCube</dc:creator>
		
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				<description><![CDATA[
			<p><b>Роботодавець</b>: WowCube</p>
						<p><b>Тип вакансії</b>: Повна зайнятість</p>
						<p><b>Розташування</b>: </p>
			<p>Location: Remote (preferably within European time zones) About WOWCube At...</p>
<p>The post <a href="https://remoteworkukraine.com/ua/remote-job/game-designer-wowcube-10-28-2026/">Game Designer</a> appeared first on <a href="https://remoteworkukraine.com/ua">Remote Work Ukraine [Українське]</a>.</p>
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			<p><b>Роботодавець</b>: WowCube</p>
							<p><b>Тип вакансії</b>: Повна зайнятість</p>
						<p><b>Розташування</b>: </p>
			<p>Location: Remote (preferably within European time zones)</p>
<p>About WOWCube</p>
<p>At WOWCube®, we&#x27;re redefining play with a one-of-a-kind cube-shaped gaming console that merges the physical and digital worlds.</p>
<p>The WOWCube Entertainment System combines modular hardware, immersive software, and creative game design to create a brand-new category of interactive entertainment.</p>
<p>About the Role</p>
<p>We are looking for a hands-on Game Designer to shape core mechanics, design levels, and turn ideas into playable experiences alongside the team.</p>
<p>You will design puzzles, systems, and progression at every stage, from first sketch through documentation to shipped feature, working in tight cooperation with developers, artists, and animators.</p>
<p>We expect a designer who thinks in systems and player experience, communicates through clear documentation, and drives decisions backed by playtests and data.</p>
<p>What You&#x27;ll Do<br />Design, document, and refine core gameplay mechanics, progression systems, and game economy.<br />Drive rapid prototyping in close collaboration with developers: shaping interactions, validating mechanics, and iterating on playable builds.<br />Create and iterate on levels, puzzles, and gameplay challenges that are fun, logical, and intuitive.<br />Prepare clear, concise design documentation for the core loop and meta systems.<br />Define an MVP scope for each new idea so it can be prototyped and validated fast, before the team commits to full production.<br />Build configuration systems that give you full control over game feel and keep the design coherent and easy to tune as the project grows.<br />Define clear asset requirements for artists and animators, making sure assets are exported correctly and ready for integration into builds.</p>
<p>Requirements<br />Minimum 3 years of professional experience as a Game Designer.<br />13 shipped products (mobile titles at least in soft launch, or released PC games).<br />Strong command of technical game design documentation, game balancing, and day-to-day work in Jira and Confluence.<br />Comfortable in a highly iterative R&amp;D environment, working in close cooperation with developers.<br />Hands-on experience with Figma, including active collaboration with artists and other designers inside the tool.<br />Experience working with AI pipelines (e.g., generating concepts via image/video generation).<br />Examples of original levels or puzzles with a clear explanation of the design intent and why they work.<br />Ability to produce short, structured, and clear design specs.<br />Openness to iteration and user testing.</p>
<p>Nice-to-Haves<br />Experience in casual or puzzle game development.<br />Experience designing onboarding, tutorials, and dynamic difficulty.<br />Basic 2D/3D art skills (greyboxing, concept sketches, simple sprites or models).<br />Ability to prototype full gameplay mechanics with AI assistance, not just visually.<br />UI/UX design experience with visual prototyping in Figma.</p>
<p>What We&#x27;d Like to See in Your Application<br />12 game design documents from your portfolio of shipped games.<br />23 links to shipped games (videos of those games are also welcome).</p>
<p>The post <a href="https://remoteworkukraine.com/ua/remote-job/game-designer-wowcube-10-28-2026/">Game Designer</a> appeared first on <a href="https://remoteworkukraine.com/ua">Remote Work Ukraine [Українське]</a>.</p>
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