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	<title>Remote Work Ukraine [Українське]Middle Product / Game UI/UX Designer (Gamification), Live Animations (віддалено) | Remote Work Ukraine</title>
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	<title>Middle Product / Game UI/UX Designer (Gamification), Live Animations (віддалено) | Remote Work Ukraine</title>
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		<title>Middle Product / Game UI/UX Designer (Gamification)</title>
		<link>https://remoteworkukraine.com/ua/remote-job/middle-product-game-ui-ux-designer-gamification-live-animations-09-29-2026/</link>
		<comments>https://remoteworkukraine.com/ua/remote-job/middle-product-game-ui-ux-designer-gamification-live-animations-09-29-2026/#respond</comments>
		<pubDate>Tue, 29 Sep 2026 11:36:16 +0000</pubDate>
		<dc:creator>Live Animations</dc:creator>
		
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				<description><![CDATA[
			<p><b>Роботодавець</b>: Live Animations</p>
						<p><b>Тип вакансії</b>: Повна зайнятість</p>
						<p><b>Розташування</b>: </p>
			<p>Live Animations is a Ukrainian gamification company. We create and...</p>
<p>The post <a href="https://remoteworkukraine.com/ua/remote-job/middle-product-game-ui-ux-designer-gamification-live-animations-09-29-2026/">Middle Product / Game UI/UX Designer (Gamification)</a> appeared first on <a href="https://remoteworkukraine.com/ua">Remote Work Ukraine [Українське]</a>.</p>
]]></description>
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			<p><b>Роботодавець</b>: Live Animations</p>
							<p><b>Тип вакансії</b>: Повна зайнятість</p>
						<p><b>Розташування</b>: </p>
			<p>Live Animations is a Ukrainian gamification company. We create and integrate games and gamified mechanics into mobile apps and digital products of major brands.</p>
<p>Our products are used by millions of people. Our partners include Silpo, Sense Bank, Nova Poshta, Uklon, Mastercard, Auchan, Kaufland, and other major Ukrainian and international brands.</p>
<p>We help businesses increase engagement, retention, and interaction frequency through gamification.</p>
<p>Who We&#x27;re Looking For<br />We&#x27;re looking for a designer who operates at the intersection of two worlds  Product Design and Game UI/UX.</p>
<p>Someone who is equally comfortable designing a clear user flow inside a banking or retail app and creating interfaces for quests, progression, rewards, or the game itself.</p>
<p>This is not a pure Game Artist role, where the main focus is on icons, characters, and game assets. It&#x27;s also not a traditional Product Designer role focused primarily on large design systems and standard native flows.</p>
<p>We&#x27;re looking for someone in between: a strong UX and product-thinking foundation combined with an understanding of game UI, modern game mechanics, and player motivation.</p>
<p>For us, it&#x27;s not enough to simply design a screen.&quot; You should understand what the user needs to see, what they should do next, and what will make them want to come back.</p>
<p>What You&#x27;ll Do<br />Design user flows, UX logic, and UI for gamified experiences  from wireframes to final polish.<br />Create interfaces for games and meta-game experiences: onboarding, progression, quests, rewards, achievements, leaderboards, and more.<br />Design mechanics that integrate naturally into existing mobile apps and digital products.<br />Create UI kits, components, game elements, icons, and work with 2D graphics.<br />Adapt game UI to a client&#x27;s brand guidelines without losing the feeling of a game.<br />Think about usability, engagement, motivation, and user behavior  and propose your own solutions rather than simply executing a ready-made brief.<br />Work closely with PMs, developers, game designers, and 2D/3D artists, taking your designs through to implementation.</p>
<p>What Matters to Us<br />4+ years of experience in UI/UX or Product Design.<br />Hands-on experience in gamedev, mobile games, or gamification  mandatory.<br />A portfolio that demonstrates both strong UX and strong visual design, rather than focusing on only one of these areas.<br />Understanding of mobile UX, game UI, and basic game design / gamification mechanics.<br />Strong Figma skills: components, auto layout, prototyping, UI kits.<br />Photoshop / Illustrator or other tools for working with 2D graphics.<br />A strong sense of composition, color, typography, and visual hierarchy.<br />The ability to explain and defend your design decisions, work with feedback, and independently explore strong solutions.<br />And yes  it&#x27;s important that you play games. You don&#x27;t need to know every Steam release, but quests, progression, rewards, boosters, and other core game patterns shouldn&#x27;t feel like abstract terms to you.</p>
<p>We&#x27;ll Be Especially Excited If You<br />Don&#x27;t wait for a detailed brief before you start thinking.<br />You might get a task as broad as: We need to motivate users to come back every day.&quot; You can break down the problem, research references, come up with several solutions, and explain why one approach is stronger than the others.<br />You work like this:<br />See a problem  analyze it  propose options  explain your reasoning  take the solution through to implementation.<br />You&#x27;re able to say not only I can design this,&quot; but also Here&#x27;s how I would solve this problem  and here&#x27;s why.&quot;</p>
<p>Opportunity to Grow into a Design Lead<br />Over time, this role may include coordinating the work of other designers.<br />That&#x27;s why it will be a strong plus if you can organize design work, define tasks, provide constructive feedback, and are interested in gradually taking ownership of the overall design direction.</p>
<p>What You&#x27;ll Get<br />Real products  millions of people will interact with your interfaces through the apps of major brands.<br />Unusual challenges  instead of endless standard screens, almost every project brings a new mechanic, brand, and behavioral challenge.<br />The intersection of Product Design, Game UI/UX, and Gamification  an opportunity to grow across several strong disciplines at once.<br />Impact on the product  we expect designers to participate in finding the right solution, not just execute tasks.<br />A strong team and room to grow  PMs, developers, designers, 2D/3D specialists, and an opportunity to gradually move toward a Design Lead role.<br />Flexibility  Full Remote or hybrid in Kyiv, 12 days per week in the office; 17 paid vacation days per year.</p>
<p>If you see yourself in this profile, send us your CV and portfolio.<br />We&#x27;re especially interested in projects where you&#x27;ve worked with both product UX and game UI or gamification.</p>
<p>We&#x27;d love to meet you and learn more about your work!</p>
<p>The post <a href="https://remoteworkukraine.com/ua/remote-job/middle-product-game-ui-ux-designer-gamification-live-animations-09-29-2026/">Middle Product / Game UI/UX Designer (Gamification)</a> appeared first on <a href="https://remoteworkukraine.com/ua">Remote Work Ukraine [Українське]</a>.</p>
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