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	<title>Remote Work Ukraine [Українське]Senior Rust Graphics Engineer (wgpu, video rendering), Fluvius (віддалено) | Remote Work Ukraine</title>
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	<title>Senior Rust Graphics Engineer (wgpu, video rendering), Fluvius (віддалено) | Remote Work Ukraine</title>
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		<title>Senior Rust Graphics Engineer (wgpu, video rendering)</title>
		<link>https://remoteworkukraine.com/ua/remote-job/senior-rust-graphics-engineer-wgpu-video-rendering-fluvius-10-06-2026/</link>
		<comments>https://remoteworkukraine.com/ua/remote-job/senior-rust-graphics-engineer-wgpu-video-rendering-fluvius-10-06-2026/#respond</comments>
		<pubDate>Tue, 06 Oct 2026 13:57:04 +0000</pubDate>
		<dc:creator>Fluvius</dc:creator>
		
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				<description><![CDATA[
			<p><b>Роботодавець</b>: Fluvius</p>
						<p><b>Тип вакансії</b>: Повна зайнятість</p>
						<p><b>Розташування</b>: </p>
			<p>About the projectWe are looking for a Rust graphics engineer...</p>
<p>The post <a href="https://remoteworkukraine.com/ua/remote-job/senior-rust-graphics-engineer-wgpu-video-rendering-fluvius-10-06-2026/">Senior Rust Graphics Engineer (wgpu, video rendering)</a> appeared first on <a href="https://remoteworkukraine.com/ua">Remote Work Ukraine [Українське]</a>.</p>
]]></description>
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			<p><b>Роботодавець</b>: Fluvius</p>
							<p><b>Тип вакансії</b>: Повна зайнятість</p>
						<p><b>Розташування</b>: </p>
			<p>About the project<br />We are looking for a Rust graphics engineer for long-term work.<br />The product is a video production engine for AI agents. Agents control it through an API and MCP: they create a timeline, preview it and render the final video. The core is written in Rust and wgpu and renders on the GPU with shaders, without a headless browser. The same code runs on the server and in the browser via WebAssembly, and the output must be byte-identical on every run. Features include 30+ effects and transitions, caption animations, LUT color grading, 4K HDR and GPU AI features (background removal, super resolution).<br />The founder is a very strong engineer, so you will work directly with him on the core of the product.</p>
<p>Accountabilities<br />Develop and extend the Rust/wgpu rendering engine: compositing, effects, transitions, text and captions<br />Write and optimize shaders (WGSL)<br />Profile and speed up the GPU render pipeline on different GPUs<br />Keep output deterministic: same result between runs, GPUs and the WASM preview<br />Work with video input and output: decoding, encoding, color spaces, HDR<br />Write tests for render output and take part in code review with the founder</p>
<p>Requirements<br />4+ years of commercial development<br />Production experience with Rust<br />Real graphics programming experience: wgpu, Vulkan, Metal, DirectX 12 or OpenGL  you wrote rendering code yourself, not only used a game engine<br />Shader programming (WGSL, GLSL or HLSL)<br />Good understanding of GPU architecture and performance<br />English B2+ for daily work with the founder<br />We also consider strong C++ graphics engineers who already use Rust and want to move to it fully.<br />Nice to have<br />Video: ffmpeg, codecs, hardware encoding (NVENC and similar)<br />Color management: LUTs, HDR, color spaces<br />WebAssembly / WebGPU in the browser<br />Contributions to Bevy, wgpu or other open-source Rust graphics projects</p>
<p>The post <a href="https://remoteworkukraine.com/ua/remote-job/senior-rust-graphics-engineer-wgpu-video-rendering-fluvius-10-06-2026/">Senior Rust Graphics Engineer (wgpu, video rendering)</a> appeared first on <a href="https://remoteworkukraine.com/ua">Remote Work Ukraine [Українське]</a>.</p>
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