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	<title>Remote Work Ukraine [Українське]Technical Artist, WonderBrains agency (віддалено) | Remote Work Ukraine</title>
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	<title>Technical Artist, WonderBrains agency (віддалено) | Remote Work Ukraine</title>
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		<title>Technical Artist</title>
		<link>https://remoteworkukraine.com/ua/remote-job/technical-artist-wonderbrains-agency-10-09-2026/</link>
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		<pubDate>Fri, 09 Oct 2026 19:29:15 +0000</pubDate>
		<dc:creator>WonderBrains agency</dc:creator>
		
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			<p><b>Роботодавець</b>: WonderBrains agency</p>
						<p><b>Тип вакансії</b>: Повна зайнятість</p>
						<p><b>Розташування</b>: </p>
			<p>About the RoleThis is a senior, highly specialized individual contributor...</p>
<p>The post <a href="https://remoteworkukraine.com/ua/remote-job/technical-artist-wonderbrains-agency-10-09-2026/">Technical Artist</a> appeared first on <a href="https://remoteworkukraine.com/ua">Remote Work Ukraine [Українське]</a>.</p>
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			<p><b>Роботодавець</b>: WonderBrains agency</p>
							<p><b>Тип вакансії</b>: Повна зайнятість</p>
						<p><b>Розташування</b>: </p>
			<p>About the Role<br />This is a senior, highly specialized individual contributor role for a Creative Technical Artist with strong game design intuition and the ability to build, polish, and tune gameplay using lightweight, game-focused coding (vibe coding&quot;). The role focuses on building, iterating, and polishing interactive HTML5 playable ads, where visuals, mechanics, and overall game feel must come together quickly and at a high quality bar. The successful candidate will operate as a one-person function, supporting key processes and working closely with the team.</p>
<p>Responsibilities<br />Create, adapt, and polish optimized 2D and 3D assets for playable ads<br />Work in Blender to edit and optimize models, adjust materials, lighting, scale, and pivots<br />Export game-ready assets (GLB, textures)<br />Ensure visual clarity, consistency, and performance on mobile devices<br />Write and modify JavaScript / TypeScript to control gameplay behavior, tune timing, feedback, and interaction flow<br />Connect visuals to interaction logic<br />Read and safely modify existing game codebases<br />Use code as a creative tool to shape game feel<br />Leverage AI coding tools to accelerate iteration while maintaining full understanding and control</p>
<p>Requirements<br />3+ years of professional experience as a game artist, technical artist, or interactive artist<br />2+ years of hands-on experience with Blender creating game-ready 3D assets<br />Proven experience producing real-time 2D and/or 3D assets for games or interactive applications<br />Strong understanding of game mechanics, player feedback, and interaction flow<br />2+ years of hands-on experience working with a game engine such as Unity or Unreal Engine<br />Experience implementing or supporting gameplay mechanics within a game engine environment<br />Experience integrating art assets into game engines and resolving technical issues</p>
<p>About the Company<br />A leading interactive media company specializing in engaging and high-quality playable advertisements.</p>
<p>The post <a href="https://remoteworkukraine.com/ua/remote-job/technical-artist-wonderbrains-agency-10-09-2026/">Technical Artist</a> appeared first on <a href="https://remoteworkukraine.com/ua">Remote Work Ukraine [Українське]</a>.</p>
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